Projects
Sustainability Center Redesign
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Industry
Education, Museums, Green Initiatives
Project Type
Interactive 4K Touch Screen
Team
Natalie SchnelleNatalie Schnelle, Lorenzo Losurdo, Frieda von Huene, Nikki Olsen
Role
UX Designer, Project Manager
Adobe Illustrator, Figma, Adobe Photoshop, Prototyping, Wireframing, Sketching, Look and feel development, UX research, Persona development, User journey development, Unity, Project management, Task delegation
Skills Used
Every year, graduating UX students participate in a sequence of courses that allow them to create a digital experience for a real client: this year, the Peggy Notebaert Nature Museum, which needed their Sustainability Center, an exhibit that used large screens to deliver content related to sustainability across many domains of life, redesigned to better engage the visitors. My team and I worked with content related to Waste: after developing personas of museum visitors and creating a current vs. ideal user journey, our team decided to create an interactive experience that placed the user in a digital landfill and use their emotions to help them learn about how to make better choices related to waste. As UX designer on the team, I worked with one other to sketch, wireframe, and prototype the designs, each stage going through user testing before moving to the next. Finally, the team’s developer brought the designs to life, which were then placed in the museum.
Test out the prototype here.
Project Summary
Example Persona & User Journey
The Process
Fig. 1: Home Screen
Fig. 2: Final Screen